Some of their early games were based on elements of contemporary arcade games. Synapse's first releases were for the Atari 8-bit computers, starting in 1981. The box cover art for most of Synapse's games was done by Tim Boxell, a friend of Ihor Wolosenko. A line of productivity applications published in 1983, including a spreadsheet, led to financial difficulties and the company's downfall. The company also sold databases, a 6502 assembler, and a suite of biofeedback hardware and software. First-person game Dimension X was promoted for its "altered perspective scrolling" technology, then released in a cut-down form over nine months later to disappointing reviews. It was followed by additional well-received games including Rainbow Walker, Blue Max, and The Pharaoh's Curse, and some others based on unusual concepts, like Necromancer and Alley Cat. 1982's Shamus established Synapse as a creator of high-quality action games. The company's first release was the database File Manager 800, written by Grant and Wolosenko, followed by the game Dodge Racer, a clone of Sega's Head On programmed by Rob Re. The company was purchased by Broderbund in late 1984 and the Synapse label retired in 1985. It initially focused on the Atari 8-bit family, then later developed for the Commodore 64 and other systems. Synapse Software Corporation (marketed as SynSoft in the UK) was an American video game development and publishing company founded in 1981 by Ihor Wolosenko and Ken Grant.
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